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FLAIL: an old-school fantasy brawler

Created by Games Omnivorous

FLAIL is an old-school, fantasy RPG where spells act up, weapons fall apart, and characters survive mostly through nerve and sheer luck. Designed for people who like single-session dungeons and short campaigns of 10~15 sessions. Low-prep, max play.

Latest Updates from Our Project:

PLEDGE MANAGER COMING! PRODUCT DESIGN! PATREON DROP!
3 months ago – Thu, May 21, 2026 at 07:33:18 AM

FUNDS HAVE ARRIVED!

Hey hey hey. Soooooo, the funds have landed in GO's bank account, there are still some stragglers here and there, but the bulk is here. This means i can now start setting up the pledge manager, which will probably take a week or two - need to make sure all shipping quotes work, all rewards are uploaded correctly, etc etc etc - then it goes live. When it's live, you will be able to see your rewards, add another boxset to your pledge if you so wish, add dice (we have packs of FLAIL custom dice!) and maybe t-shirts. Does anybody want t-shirts? I can probably get some t-shirts going. 

ALSO,
PRODUCT DESIGN!

I know some people like a behind-the-scenes look into game design... so, how about some product design?! I've been going back and forth with a supplier to create a custom space in the Hexcrawl Toolbox for people to store the hexes (18x per biome). This is what we have so far. The idea is that the punch-boards with all the hexes go on top, you punch them all out, and then sort them into their designated spaces. I'm still evaluating whether this actually works or not; it might be the case that too much space is left over after people punch out the hexes.

But I wanted to share this so you can see that these things take a good amount of time. This is the third design the supplier has come up with over the last 3–4 weeks and we're still perfecting it. So many things to consider: final weights and sizes (so that shipping calculations still remain valid), how much space is left after the punch-boards go away, how tight can the custom spaces be so that we have more of them, how the toolbox behaves if it gets knocked over or stored on its side, how it all looks when the lid is off (presentation matters!), and so forth. Not easy.




ALSO,
PATREON DROP!

I keep dropping content for FLAIL over on Patreon! There's already a bunch of adventures in there, and i've just started a new collection with extra content. This time, I wrote a bunch of new Cutthroat Guilds, as follows. Check it out!

  • The Midnight Exchange: syndicate of brokers that move illegal goods.
  • The Ashen Hand: arsonists, saboteurs and revolutionaries who burn down corrupt nobles, kings, etc.
  • The Mourning Bells: union of corpse-bearers and grave mourners that rob the dead before burial.
  • The Black Banner: professional battlefield scavengers who follow wars to loot the dead.



THANKKKKKKK YOU MORE NEWS SOON

THAT'S A WRAP! THANK YOU!
3 months ago – Thu, May 07, 2026 at 09:23:04 AM

WHAT A RIDE!

The campaign is officially over. When i first started designing FLAIL, i had my fingers crossed that maybe 500 or so people interested in the game (and as excited as i was about it), and that we might raise around €40k or €50k tops. tops. 

Well.... we've ended with more than 1600 backers, nearly 1000% funded and over €144k raised. On top of that, the Discord community exploded, third-party creators are thriving on itch, and the Patreon has grown beyond anything I expected.

I just wanna say i don't take any of this for granted.
I am truly humbled by your support.


NEXT STEPS!

Now i need a few days to rest :D 
After that the plan is this:
  • May: receive and process the funds from Backerkit.
  • June: build and launch the pledge manager, where everyone will be able to add some stuff to their carts like additional boxsets, dice and more. 
  • July/August: send everything to production. 

Beyond this, who knows. We shall see. If everything goes well, maybe we'll have FLAIL for fulfilment in the fall or right before the end of the year. Otherwise, we'll do it in early 2027. 

If any of you need anything, hit me up.

THANKKKKKKKKK YOU!

ONE HOUR TO BACK!
3 months ago – Thu, May 07, 2026 at 06:59:14 AM

THERE IS ONE HOUR LEFT!

That's it, that's the update. Be part of this rapidly-growing community: join more than 1,600 backers, or 700 players on the Discord Server, or the generous 450 patrons supporting the new Patreon. And if you're worried the game is still too new and therefore doesn't have enough content yet... Well, the community has just released an incredible 30+ (!!) supplements through the SWINGS HARD WITH THE FLAIL game jam on itch.

CLICK HERE TO BACK!

THANKKKKKKKKKK YOU EVERYONE

LAST 24 HOURS! NEW PATREON DROP!
3 months ago – Wed, May 06, 2026 at 09:07:55 AM

LAST 24 HOURS!

We are almost at the end of the campaign. What ride this has been. Thank you again for all the love and support. We are 900% funded, more than 1500 backers in, all stretch goals unlocked (except the last one!) and the community is already creating tons of new content for the game at the Discord Server and the Swings Hard With FLAIL game jam at itch. THANK YOU!


NEW PATREON DROP!

I have just released a new released a new FLAIL module through the Patreon (number #06): Cult of the Mutant Mutton. Something went horribly wrong, no one remembers what happen exactly, but a sheep was mutated into a grotesque-two-headed-too-many-eyes sort of thing. The villagers threw it into the well, but then they started to kinda grow fond it. Over time, fear twisted into reverence and a strange sheep cult was formed.

Like all others, this is a grab-and-go module. Requires almost zero prep. Use it if you need an odd cult for some reason, or if you feel like fleshing out a random village your players pass through, or if you just wanna play a fun one-shot.

Also, the maps on this one are by the legend himself, Skullfungus !



You can check out the patreon here.
Subscribe now for monthly content for FLAIL and other goodies.

THANK YOUUUUUUUUUUUUU

WE DID IT! VTT UNLOCKED! NEW GOAL FOR ONLINE DUNGEON GENERATOR! LAST 72 HOURS!
3 months ago – Mon, May 04, 2026 at 10:06:28 AM

TAKE A PEEK AT THE TINKERER CLASS FOR FLAIL!

"If it sparks, whirs, or explodes, it’s probably working."



ALSO, VTT UNLOCKED AND LAST STRETCH GOAL!

You have done it. With your support, we can officially hire a developer to make a full Foundry VTT implementation. Thank you! THANKKKK YOU Let's move on the last Stretch Goal: an online dungeon generator tool. As you know, we already have a couple of online tools: the item card studio and the hexcrawl toolbox app. If we hit the €150k mark in these last 3 days, we will add a new dungeon generator tool in there. The tool will make use of the tables in the rulebook so that you can quickly generate a dungeon, wizard tower or cave. Maybe i'll even expand those tables to add more variety. Dunno, let's see how well this goes. Can we make it happen?!



TTKKKK TK YOU THANKKKK YOU